Educational Gaming: Immersive Learning Through Interactive Design
Educational Gaming: Immersive Learning Through Interactive Design
Educational gaming sits at the intersection of storytelling, science, and technology—transforming complex concepts into accessible, hands-on learning experiences. My work in this field focuses on designing and developing interactive games that teach through exploration, problem-solving, and play.
Built using Unity and game engine technology, these experiences are created for both classroom and museum environments. Gameplay mechanics are paired with real-world data, visual realism, and intuitive design to keep users engaged while reinforcing educational goals. Each project is built to accommodate different learning styles, from guided simulations to open-world exploration.
Notable examples include OrgoQuest—a first-person game developed through a grant at UT Southwestern Medical Center to teach organic chemistry fundamentals—and a permanent exhibit in the Being Human Hall at the Perot Museum of Nature and Science, where users learn about anatomy and physiology through interactive storytelling.
These projects demonstrate how thoughtful design and emerging technology can make education both immersive and deeply impactful, bridging the gap between learning and experience.